Phase Preservation: Difference between revisions
Created page with "Category:Basics Phase preservation lets you start recording a loop at any time and know that it will be lined up with what was playing when you recorded it in such a way that it will be lined up if you stop the clock and start again. It is a process by which a newly recorded clip is adjusted to keep it lined up with the loops that were playing when it was recorded. Phase preservation is always done for phase-locked loops. It is optional for free (non-phase locked)..." |
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Phase preservation lets you start recording a loop at any time and know that it will be lined up with what was playing when you recorded it in such a way that it will be lined up if you stop the clock and start again. It is a process by which a newly recorded clip is adjusted to keep it lined up with the loops that were playing when it was recorded. | Phase preservation lets you start recording a loop at any time and know that it will be lined up with what was playing when you recorded it in such a way that it will be lined up if you stop the clock and start again. It is a process by which a newly recorded clip is adjusted to keep it lined up with the loops that were playing when it was recorded. | ||
Phase preservation is always done for phase-locked loops. It is optional for free (non-phase locked) loops. Phase preservation is on by default.<youtube>j3GgYj2ySSE</youtube> | Phase preservation is always done for phase-locked loops. It is optional for free (non-phase locked) loops. Phase preservation is on by default. | ||
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| Phase Preservation - Quick Demonstration | |||
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Let’s say that we have a two-bar loop playing in sync with the master clock and start recording the second loop when the first loop is halfway through its cycle. | Let’s say that we have a two-bar loop playing in sync with the master clock and start recording the second loop when the first loop is halfway through its cycle. | ||
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[[File:Illustration 3 phase preservations.jpg|none|thumb]] | [[File:Illustration 3 phase preservations.jpg|none|thumb]] | ||
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| Illustrated phase preservation quick explainer | |||
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== Phase Cycle == | |||
When phase preservation is done, it is done in relation to the phase cycle. Generally, the phase cycle is determined by the longest playing loop. In some cases, the master cycle and clock come into play. | When phase preservation is done, it is done in relation to the phase cycle. Generally, the phase cycle is determined by the longest playing loop. In some cases, the master cycle and clock come into play. | ||
== What is Phase == | == What is Phase == | ||
When we talk about clips being in phase, we mean that their start points line up with Loopy’s clock and that the clips are even divisions or multiples of the clock and that they are aligned with the phase cycle. | When we talk about clips being in [[phase]], we mean that their start points line up with Loopy’s clock and that the clips are even divisions or multiples of the clock and that they are aligned with the phase cycle. | ||
The phase cycle is related to the clock cycle and depends on the clips that are playing. Generally, the phase cycle is defined by the longest playing loop. For instance, if the master cycle is one bar and the longest playing clip is eight bars long, the phase cycle will be eight bars long. | The phase cycle is related to the clock cycle and depends on the clips that are playing. Generally, the phase cycle is defined by the longest playing loop. For instance, if the master cycle is one bar and the longest playing clip is eight bars long, the phase cycle will be eight bars long. | ||
[[Category:Basics]] | [[Category:Basics]] | ||
Latest revision as of 05:51, 13 June 2025
Phase preservation lets you start recording a loop at any time and know that it will be lined up with what was playing when you recorded it in such a way that it will be lined up if you stop the clock and start again. It is a process by which a newly recorded clip is adjusted to keep it lined up with the loops that were playing when it was recorded.
Phase preservation is always done for phase-locked loops. It is optional for free (non-phase locked) loops. Phase preservation is on by default.
| Phase Preservation - Quick Demonstration |
Let’s say that we have a two-bar loop playing in sync with the master clock and start recording the second loop when the first loop is halfway through its cycle.

Notice where clip’s playhead is. The recording animation doesn’t take the phase into account and will fill the audio in from the top as it can’t know for sure what adjustment is needed until the recording is finished.
Here we see the recording just before it is finished and the waveform without phase adjustment. The recording start point appears at the top of the clip. If phase preservation were off, the clip would retain this orientation and the audio would not line up with the other clip if they were restarted.

To preserve the correct phase, Loopy Pro rotates the clip so that its start point lines up with where clip one’s playhead was when recording started.

| Illustrated phase preservation quick explainer |
Phase Cycle
When phase preservation is done, it is done in relation to the phase cycle. Generally, the phase cycle is determined by the longest playing loop. In some cases, the master cycle and clock come into play.
What is Phase
When we talk about clips being in phase, we mean that their start points line up with Loopy’s clock and that the clips are even divisions or multiples of the clock and that they are aligned with the phase cycle.
The phase cycle is related to the clock cycle and depends on the clips that are playing. Generally, the phase cycle is defined by the longest playing loop. For instance, if the master cycle is one bar and the longest playing clip is eight bars long, the phase cycle will be eight bars long.